10 rounds
Every match has a clear finish line.
A fast fantasy card battle game built in Godot. Ten rounds, special abilities and real online battles.
The Magic Battle began as a collection of hand-drawn fantasy cards. Years later, the project was rebuilt as a real PC and Android game: single player, online multiplayer and a growing library of special abilities.
Every match has a clear finish line.
Players place and confirm cards in turn.
Combat resolves card against card.
Score more points by the end of round ten.
Descriptions below are based on the current in-game SpecAb implementation.
Public beta links can be connected here later: itch.io, Google Play and direct testing builds.